

To help visualize the room arrangement a few different view options are provided: (I even had a save file where the bottom exit of a room connected to the top of the same room!) Rooms can connect to other rooms in ways that are physically impossible or illogical. Unlike the original game, the room arrangement with room randomization doesn't cleanly fit on a nice 2D map view.

Fiddle with the various options on the side to taste.The map is blank when you make a new save, start exploring to fill it out.If the map updating/animating hurts game performance, enable "FPS Saver" in the options so it does less when not focused.You can put the map in the background, on another monitor, or even open it on another device on your LAN if you know how.You can get a build from here or build TangledMapView.sln.
#HALLOWN HOLLOW KNIGHT MAP MODS#
Copy TangledMapView.dll and websocket-sharp.dll to your Hollow Knight mods folder.
#HALLOWN HOLLOW KNIGHT MAP INSTALL#
This depends on RandomizerMod3, install that.A work in progress, a browser-based map visualizer for Hollow Knight room-randomized runs.Īssuming you have a perfect knowledge of the base game, the goal is to have a system that perfectly remembers and cleanly presents anything you've seen in your current randomized playthrough without spoiling anything (unless you turn on a spoiler option).īecause remembering where anything is with room randomization on is really hard.
